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Board » General Discussion » Game Feature Suggestions

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Hi dear Sailonline team,
First, you are wonderfull. I have never enjoy a web "simulation" more than this. (and actually is more than a simulation!). I am really appreciate your effort.
After the flowers my little contribution:
Would it possible for the forecasted position line within the next 6 hours take in account the DC command in the next 6 hours?
This will help a lot in tricky situation and "forced" short absence without taking anything out to the basic spirit of a long term strategy. In addition there is always a wheater update in this time frame so a forecast remain a forecast. And will avoid also terrible sign mistakes....
Thanks for your attention and best regards.
Gilles
Thank you for your suggestions Gilles. I will have noted your suggestions for future development. Making the predictor taking into account the DCs would be great indeed, there are a few tricky details in the implementation however that would need to be sorted out... :)
It would be nice, when planning future course changes, to be able to drop markers onto the map.
I suggest another tool - for markers: once the tool is selected, a left click would drop a marker and a right click would remove any markers within 0.5nm of the cursor position. If you log off all the markers should vanish. Markers could be small orange triangles with their centers at the clicked position.

--- Last Edited by HenryB at 2009-08-27 13:22:38 ---
Before I start with my New Years Wishes - a HUGE THANK YOU for this EXCELLENT game engine... I have no idea who's behind it but understand that i takes a lot of hard work... THANKS again...

WISHES: Do I sound like a crazy knucklehead if I wish there was some sort of auto-pilot where you put your waypoints on the chart so your tacks/gibes will take place...???
Thank's again,
&
HAPPY NEW YEAR
\o/
Stefan

sweede69
SF-bay
sweede69
a.k.a.
Stefan Adamek
San Francisco
Thanks soo much! (Says one of the guys behind the game). The level of automation in steering is always up for discussion... We want human interaction etc...

Kan det vara så att vi varit med i samma båtklubb ute i Stenhamra? Ditt namn låter bekant :-)
...one of the guys behind the game...
Thanks soo much! (Says one of the guys behind the game). The level of automation in steering is always up for discussion... We want human interaction etc...

Kan det vara så att vi varit med i samma båtklubb ute i Stenhamra? Ditt namn låter bekant :-)

Men tjenare din gamla snedseglare... jorå - visst är ja där tokiga Conqubin38 seglaren från BKF alltid... Tyckte väl att ditt namn var allför unikt och skulle fråga när jag fick chansen... kul kul...
sweede69
a.k.a.
Stefan Adamek
San Francisco
~ Auld Lang Syne ~

Let me echo the positive sentiments above regarding this simulation & those who are responsible for offering it as well as maintaining its features for a wide audience of varying skills.

My suggestion, for your consideration, is to include Boat Speed & Wind Speed reporting with an extra digit of precision in the Navigation portion of the Skipper's control panel ( Steer Tab ) along the lines that Course & TWA already provide.

My approach has been decidedly 'low-tech' however I have noticed at various times that the rounding of 'tenths"
offered by the dashboard in the game's display yields slight variations that befuddle my attempts improve my boats performance because I am unable to discern the increasing or decreasing of the pertinent values.

I do not presume to think that this would alter the competitive balance of the game for me or those who are already able to bring more resources to bear on the situation nor do I decry their ability to do so. This would simply make my experience more enjoyable during the time that I have chosen to devote to playing it.

I am Chagrined to admit that during my Holiday hiatus I have found myself "in the game" while sleeping. Not only that but I am aware of equating 'tacking' to changing which side I turn to sleep on.
None so blind
....
I am unable to discern the increasing or decreasing of the pertinent values.
.....
I am Chagrined to admit that during my Holiday hiatus I have found myself "in the game" while sleeping. Not only that but I am aware of equating 'tacking' to changing which side I turn to sleep on.
======================================

That last part is hilarious, I am just wondering which you consider to be starboard sleep side tack (have right of way), when you are lying on your right, or when you are lying on your left exposing your right? And do you enforce your right of way if your wife is on opposite sleep tack? "Starboard! I need more bed room..." lol

But back to the serious reason I post this.
It is a little awkward but you can always use the steer tool to get your currrent speed to 2 decimals on the polar?

On that note, developers: You obviously interpolate between degrees and between the data for specific wind strengths shown on the polar (as coloured lines), is this a simple linear interpolation or what do you use? Or in the polar files I have seen from brainaid, the data points lie every integer degree and integer m/s windspeed, so interpolating between those, I mean really...
Knowing this one could implement an excel spreadsheet to show BS to any desired precision, given the polar data...

Thanks.
Aaron
I help develop the client interface for the best online ocean racing sim there is... __/)/)_/)__
Would it be possible to include on the maps the names of islands. Maybe just the major ones, could maybe only make them visible when you zoom in to a particular level, or maybe toggle them on / off. Quite often I look at the map and would like to know more about where we are in the real world in more detail.
NaClyDog
It is on our list. Thanks
...one of the guys behind the game...

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