Facebook

Login

Support Sailonline

If you haven't already - join the SAILONLINE YACHT CLUB!

Please also consider making a donation - all amounts are greatly appreciated!

Board » General Discussion » SOL - 3D Version

Page: Previous 1 2 3 4 Next

Having recently rec'd an "invite" to the VOR Closed Beta version, I appreciate this thread. I was lucky enough to come upon SOL first, so I have no basis for comparison BUT it seems clear that I would be disappointed with any other sim.
I am still intrigued with LiveSailor (after reading several thoughtful blogs by Schakel) but I don't have the time to devote right now. I have enjoyed watching SOL evolve, even in the short time I have been involved. Vive la différence!!
Nobody seems to have picked up on the point that the entire Virtual Sailor is a free downloadable program that is entirely run in your own computer, but it does have internet connectability so that a small number of other players can cooperate. The only things that need to be communicated are the boat positions and the chat facility. It would not require even as much data interchange as SOL. To work, the program would need to be paid for at the start, but this is about the same as the SOL YC fee.
As it is now the VS program would be totally unworkable as a rival to SOL, or any other program, but---someone is going to do it, why not SOL?
If it breaks, it's not strong enough--if it doesn't, it's too heavy.
let me restate with an example.
PlayStation online gaming engine, namely the PSN, allows users to share the game environment. This is a completely dedicated environment with highly demanding QoS issues. The game runs on the individual consoles but data is exchanged over the net in order to synchronize the experience. Data overhead is not more than few kB/sec so bandwidth should not be considered as a limit. On the other hand a single glitch in the communication, even a higher delay in the route from the various clients, can disrupt the game completely.
So the issue is not where the simulation runs but how we can guarantee that synchronization is kept between all the players. IMHO the only technical opportunity we have now is a client-server scheme so, on our computers, what we can have is a client that mimics the calculations held on the server side.

In Italy we say that the world is nice because of its differences. So if you like fancy graphics and fewer boats you can stick to the reality of VSK, but if you like the strategy and weather planning against hundreds of boats then SOL is THE choice.
The issue I have with all free virtual sims is that they are PC only! It sucks in a severe way when Macs are being left out although they are increasing their market share at a blinding pace!

3D racing would also look unrealistic if boats are allowed to ghost through each other like in SOL. Collision detection would kill FPS immediately.

chksix

--- Last Edited by Pierre at 2011-05-18 08:36:41 ---
On Virtual Sailor, collisions result in violent changes of course, or you can set it so that the collided vessels sink
If it breaks, it's not strong enough--if it doesn't, it's too heavy.
WHOA.... back up a minute!! I wasn't aware of the Mac issue. Was planning to change from a Dell to Mac Air with my next upgrade (hopefully later this year) but I would rethink the timing if I can't SOL-along as I do now. I thought Macs could run anything PC runs... or is it the way the client is written? I don't know those finer details.

I may have to just keep the old PC as SOLo unit (God... I LOVE how many ways you can work SOL into the conversation :>)))
SOL is mac compatible since it runs in the web browser.

All 3D sailing sims are PC only however :(
I wish SOL was iPad compatible. I would buy one if it was, but the powers that be have ruled Flash off limits for iPads.

Wouldn't it be nice, though, to SOL on the go?
just a smooth transition to HTML5?

;)
Only reason I didn't buy an IPad was "no Flash = no SOL".
I told this to the sales person at the Apple store and she asked "Is SOL that important for you?"
and I repplied,
"Yes, it is"

Antonio (zero)

Page: Previous 1 2 3 4 Next

Please login to post a reply.

Races

Next Race: 00d 00h 00m


Current Races:

Marstrand to Cowes 2025


We invite you to another race, which will kick off the third quarter of our ARCH series. We'll set off from Marstrand, Sweden, which, along with Skagen, Denmark, marks the line commonly recognised as the border separating the Baltic Sea from the North Sea. The 650nm route will take our Ripitide 50 across the North Sea and the English Channel to Cowes, England. Watch out for the fast ferries crossing the Channel from Calais to Dover 😊.
Race #1935
INFO from brainaid.de
Riptide 50 PARTICULARS
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking:
ARQ3 - ARCH - SUPSOL – SYC
Race starts: Jul 28th 17:00 Registration Open!
▶ Flash
GO TO RACE

Sinbad by Balloon 2025 - Baia de l'Oiseau to Carnarvon


How ever shall I return to report with clarity to my Great Sultan – asked Sinbad. It needs be told this island and all its fables shall be expunged from the annals of every thousand and one night. The wind howls – and sun be none (it’s Winter, Sin’bro, ed.) – and all days from the west, but let’s launch anyway and see if we can work our SOL Balloon north as the days pass aiming for Asthralaya, where The Mahabharata tells the ancients once tested mighty weapons, about a quarter and a million qasbah away (2500nm, ed.), perhaps one month.
Race #1885
INFOby brainaid.de
SOL Balloon PARTICULARS
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking: SYC - SBB
Race starts: Jul 23rd 11:00 Registration Open!
▶ Flash
GO TO RACE

Tall Ships Races 2025 - Aberdeen to Kristiansand


Welcome to the third of four virtual Tall Ships Races in European waters which are concurrently being organized in-real-life by Sail Training International . This third race is from Aberdeen in Scotland east across the North Sea to Norway’s Kristiansand; circa 330nm in Sailonline’s magnificent 90m Barque.
NOTE: Starts and Finishes in tall ships racing are always offshore to avoid conflict with shipping and shipping lanes; online and real-life may not match exactly.
Race #1925
INFO by brainaid.de
Barque 90m PARTICULARS
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking: TS - SYC
RACE CLOSE: Wednesday,
July 30 at 2300 UTC.
Race starts: Jul 22nd 16:00 Registration Open!
▶ Flash
GO TO RACE

Young Island to Great Nicobar 2025

The adventure continues as we launch this fifth leg of the RWW series, racing from Young Island to Great Nicobar on the edge of the Bay of Bengal. Get ready for a chilling start as we set sail on the seventh leg of the 2025 Ocean Championship Series! A 5200nm journey of endurance, strategy, and pure sailing excitement. This leg will be pursued aboard the Super Maxi 100v2, pushing sailors to their limits. Do you have what it takes to conquer the Indian Ocean? Join us and put your skills to the ultimate test!
PRIZE: SMPF
Race #1929
INFO by brainaid.de
Super Maxi 100 v2 PARTICULARS
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking: OCQ3 - RWW - OCCH - SUPSOL - SYC
Race starts: Jul 07th 11:00 Registration Closed
▶ Flash
GO TO RACE

Go to race archive

SYC Ranking

  1. Sailonline Yacht Club Member CriticalHippo
  2. Sailonline Yacht Club Member WRmirekd
  3. Sailonline Yacht Club Member rafa
  4. Sailonline Yacht Club Member KaSToR
  5. Sailonline Yacht Club Member Kipper1258
  6. Sailonline Yacht Club Member vida
  7. Sailonline Yacht Club Member BRENTGRAY
  8. Sailonline Yacht Club Member rumskib
  9. Sailonline Yacht Club Member FreyjaUSA
  10. Sailonline Yacht Club Member Sax747

View full list

Series

Mobile Client

SYC members have the benefit of access to our mobile/lightweight web client!

The mobile client