Facebook

Login

Support Sailonline

If you haven't already - join the SAILONLINE YACHT CLUB!

Please also consider making a donation - all amounts are greatly appreciated!

Board » General Discussion » Lets Ban Land Jumping In Ocean Races

Page: Previous 1 2 3 Next

In general, as SLI jumping is explicitly allowed in the rules, I consider it a part of the game. IMHO it is not purely luck, although you do take a (calculated) risk.

Furthermore, In Cape Town to AD, I jumped one corner of Mauritius (a much longer jump than one server update), not on purpose, but because the server skipped one position update. I just happened (well, not happened, I did it on purpose) to change my course on exactly the correct server cycle, without the missed update my course change would have been spot on after the tip. Should I be penalised for that jump?

--- Last Edited by karriv at 2014-05-11 20:43:07 ---
My opinions may have changed, but not the fact that I'm right.
Karriv:
Did that jump gain you a position on the leadership board?

If not, it is "no harm, no foul" if we follow the F1 Chicane Cutting 'enforcement' practices as a model.

If you did gain one or more positions you should be penalized -- that is, you should give back those positions.

Note that I am proposing this rule for 2014 Ocean Series races only.
I can't see implementing this rule in Sprint races or Timed races.
-- For one thing because I doubt that enforcement is feasible in those kinds of races
-- For another because participants in those races may prefer to keep land jumping as part of the game.

So, I am proposing to change the rules for the remainder of just one 2014 series.
I am NOT proposing that SOL base rules be changed.
I am proposing a more realistic map, where you can't scrape off the paint down a long piece of coastline, can't cut the end of a headland so close that even the under-coat is removed----
Yours for more realism!!!
Aside from everything else, SOL should be instructional for would-be ocean navigators, and we should not encourage them to develop bad habits.....
If it breaks, it's not strong enough--if it doesn't, it's too heavy.

Karriv:
Did that jump gain you a position on the leadership board?

At that moment, no. But you know how this game works, an advantage of 5 seconds somewhere can be ten minutes in the end. How do you control that?

My point was, that jump was unintentional and due to the shortcomings in the system. IMHO penalising for that would not be fair. That would mean penalising someone for being able to time maneuvers accurately.

--- Last Edited by karriv at 2014-05-12 04:53:27 ---

--- Last Edited by karriv at 2014-05-12 04:53:49 ---
My opinions may have changed, but not the fact that I'm right.
From my perspective, you can approach SOL in two ways.

1. In the first way, you treat SOL as a sailing and navigation simulator and use it to improve your real life skills in these areas, or if you can't sail in real life, to at least enjoy some of the wonderful experiences of real life sailing.

You therefore don't sail over land, you don't cut the corners of marks, or go head to wind for a while before tacking, or stop part way through a gybe. You do attempt the perform the latter manoeuvres smoothly however.

Of course, in the real world, people do run aground and botch manoeuvres. In general SOL attempts to mimic this with performance penalties.

2. The second approach is to see it as a computer-based arcade game, and to seek advantage or fun by tricking the computer into thinking you have done what you were meant to do, but in fact have gained advantage because of the limitations of the software to accurately mimic the real sailing world or to 'find you out'.

To each his own.

I like SOL because the huge majority seem to approach the simulator in the first way.

I'm am heartened to see Winston's post, so thanks to the SRC for working on it. :)

I don't think though that it is worth huge amounts of people's time trying to deal with protests over odd behaviour prompted by computer glitches.

cheers
John (Dingo)
In my opinion it is not either or, I have learned a lot about navigation while playing, but trying to do well in the game I do take advantage of what the rules and the system allow (I guess that's just in my nature, if I compete, I don't compromise;).

I'm not against banning jumping or making jumping impossible (actually I'm all for making it impossible). But IMHO
1. If rules explicitly allow something, it is a bit strange that people playing exactly as per the rules are somehow considered cheaters
2. If you want to make changes to the rules, you should carefully consider the consequences and the overall framework (e.g. if you want to ban SLI jumping, why only in ocean races where it has little or no meaning, why not ban also unrealistic gybing/tacking procedures, why not ban mark cutting...)
My opinions may have changed, but not the fact that I'm right.
karriv - Completely agree! Couldn't have said it better myself.
More than a problem to be solved by means of any old and/or new rules, the “jumping over land” is a common sense issue.
Simplifying: It should never happen, in any kind of race.

Other issue that I’ve seen so many times is the “jump starts”.
How it’s possible that starting at the same programed time - the official race start hour - some boats get an immediate advantage on others?

Defies my mind and sportsmanship, to say the least.
Sail Fair.
JB - those jumpstarts are visual only. The client just requests the new position of all boats before all boats have completed their jump, so some look like to have a headstart of a single jump. But later the roles could be reversed.
Kroppy, thanks again for your explanation.

A simple test, with two boats, for instance, starting a PR, exactly at the same time and with the same HDG, sailing for some period of time, could make the final proof for this (non?) issue.

Kroppy the visuals can mislead you, ok, but with this simple test the DTF for each boat after sailing 10 minutes has to be equal. No?
Sail Fair.

Page: Previous 1 2 3 Next

Please login to post a reply.

Races

Next Race: 00d 00h 00m


Current Races:

ORCV Melbourne to Hobart 2024


Welcome to the legendary "Westcoaster," a race that has tested sailors for over 50 years. Spanning 435 nautical miles, this iconic journey takes racers from Melbourne, across the formidable Bass Strait, and around Tasmania's rugged west coast to the finish line in Hobart. Organized by the Ocean Racing Club of Victoria, the Westcoaster is renowned for its challenging conditions and adventurous spirit. This year, our SOLers will tackle the course in the swift and capable First 47.7, a yacht launched by Beneteau in 2000, built for speed and endurance in long ocean races. Get ready for an exhilarating ride in one of Australia’s most celebrated yacht races!
Race #1841
INFO by brainaid.de
First 47.7 PARTICULARS
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking: SYC
Race starts: Dec 26th 23:00 Registration will open soon
▶ Flash
GO TO RACE

Refeno Rally 2024


Although since 1986 this 300nm course from Recife, Brazil, to Fernando Noronha Island has been run many times IRL, we have only used this route twice in SOL. This time it will be the route of the last race in the ARCH 2024 classification.
Although the winner of the general classification can already be determined, the fight for the next places on the podium should be fierce. There are several contenders and Dofour34 have them at their disposal. Since we are starting in Vida_Maldita's home waters, he will give us a 30-minute handicap. Or maybe we should give it to him? 😊
Race #1865
INFO from brainaid.de
Dufour 34 PARTICULARS
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking:
ARQ4 - ARCH - SUPSOL - SYC
Race starts: Dec 23rd 17:00 Registration Open!
▶ Flash
GO TO RACE

Tristan da Cunha TIMED Race 2024

Originally designed by NZL_Scotsman, we head for the remote outpost of Tristan da Cunha where gales and storms may come and go but the sea is everlasting. This 64nm TIMED race has been raced on several occasions before, and this time we will be doing it in Rustler 36s.
RE-REGISTER HERE to race again after finishing a run
Race #1875
INFO by brainaid.de
Rustler 36 PARTICULARS
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking:
TRQ4 - TRCH - SUPSOL - SYC
REGISTRATION CLOSE: Saturday, 28 December at 22:00 UTC
RACE CLOSE: Saturday, 28 December at 23:00 UTC
Race starts: Dec 15th 12:00 Registration Open!
▶ Flash
GO TO RACE

The Beagle in the Azores 2024


And west the Beagle went one final time to round the Cape of Good Hope on May 31 1836. Ashore, Darwin met up with the Astronomer Royal, Herschel, who just happened to be in South Africa at the same time mapping the southern skies. After sounding out his many ideas on evolution and extinction with Herschel, the Beagle now sailed north, stopping briefly in St Helena, Ascension and Brazil, and the Cape Verdes again, to reach the Azores on September 19, 1836. Fitzroy and Darwin at this stage were in a hurry to get back to Britain, but online in 2024 we will stay a little longer to explore this final remote archipelago in our virtual Tall Ship Class B Beagle, 630nm round and about the islands, minding as always in these waters not to bump into any large cetaceans!
Race #1758
INFOby brainaid.de
Tall Ship Class B PARTICULARS
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking: SVF - SYC
RACE CLOSE: Friday,
December 27 at 2300 UTC.
Race starts: Dec 14th 13:00 Registration Closed
▶ Flash
GO TO RACE

Christmas(W) to Christmas(E) Island 2024

Two waypoints, start and finish, and between them 5827 NM of two oceans. Not much time if we want to sit at the Christmas Eve table. You will need to maintain an average speed of over 10 knots, so prepare your 90ft well and choose the best of the many possible routes. Hands up everyone who knew there were TWO Christmas Islands?! OK, maybe you have sailed this Sailonline course before... but it's time to get ready for the 2024 challenge of a reversed race, starting in the Indian Ocean, racing to the Christmas Island in the Pacific! It also marks the conclusion of our prestigious Ocean Race Championship 2024. Please have fun! Fair winds!
PRIZE: SMPF
Race #1868
INFO by brainaid.de
90ft Monohull PARTICULARS
WX Updates:
0430 / 1030 / 1630 / 2230
Ranking: OCQ4 - OCCH - SUPSOL - SYC
Race starts: Dec 02nd 11:00 Registration Closed
▶ Flash
GO TO RACE

Go to race archive

SYC Ranking

  1. Sailonline Yacht Club Member WRmirekd
  2. Sailonline Yacht Club Member FreyjaUSA
  3. Sailonline Yacht Club Member Vida_Maldita
  4. Sailonline Yacht Club Member CriticalHippo
  5. Sailonline Yacht Club Member rafa
  6. Sailonline Yacht Club Member Kipper1258
  7. Sailonline Yacht Club Member Satori
  8. Sailonline Yacht Club Member Sax747
  9. Sailonline Yacht Club Member BRENTGRAY
  10. Sailonline Yacht Club Member CollegeFund

View full list

Series

Mobile Client

SYC members have the benefit of access to our mobile/lightweight web client!

The mobile client